class RawEnvironment: public Environment

This class represents a <RAW>-environment

Inheritance:

RawEnvironment - Environment


Public Methods

[more] RawEnvironment()
Default constructor
[more] ~RawEnvironment()
Destructor
[more]void read(ifstream *input)
This method generates a <RAW>-environment out of the given input filestream
[more]void write(ofstream *output, int parameter=0)
This method writes the raw-elements to the given output filestream


Inherited from Environment:

Public Methods

oint shouldBeWrittenOneByOne()
oint getNumberOfElements()

Protected Fields

o elements_


Documentation

This class represents a <RAW>-environment. This environment contains at least one raw element (Element) stored in an Element-vector (derived from Environment).
o RawEnvironment()
Default constructor

o ~RawEnvironment()
Destructor

ovoid read(ifstream *input)
This method generates a <RAW>-environment out of the given input filestream. The input filestream will be read until a </RAW>-Tag is reached.
Parameters:
input - The input filestream, from where the raw-elements are extracted

ovoid write(ofstream *output, int parameter=0)
This method writes the raw-elements to the given output filestream. An integer-parameter has to be given because of the derivation. But it will has no meaning in this class.
Parameters:
output - The output filestream
parameter - An integer which will be ignored


This class has no child classes.

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